AI Insights · Timothy · October 2023
Top 5 Racing Games Performance in France - Q3 2023
Explore the performance of the top 5 racing games on a unified platform in France for the third quarter of 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 racing games in France on a unified platform showed varied performance trends in downloads, revenue, and weekly active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Bridge Race from SUPERSONIC STUDIOS LTD had a dynamic quarter. Revenue started at $166 in late June and saw fluctuations, peaking at $173 in late August before declining to $67 by the end of September. Downloads began robustly with over 44K in late June, reaching a high of 50K in late July, but dropped significantly to around 17K by the end of September. Weekly active users mirrored this trend, peaking at nearly 65K in mid-July and gradually decreasing to 41K by the end of the quarter.
Race Master 3D - Car Racing by SayGames LTD showed a consistent performance in terms of revenue, starting at $407 and experiencing a peak of $804 in mid-August, finishing the quarter at $613. Downloads saw an initial rise from 18K in late June to a peak of 42K in late July, followed by a decline to 18K by the end of September. Weekly active users showed a steady presence, starting at 82K in late June, peaking at 121K in early August, and ending the quarter at 83K.
Mario Kart Tour from Nintendo Co., Ltd. had notable revenue figures, starting at $36K in late June, peaking at $36K again in mid-September, and ending at $27K. Downloads saw a peak of 28K in late August but declined to 14K by the end of September. Weekly active users remained strong, starting at 149K in late June, peaking at 160K in mid-July, and ending at 129K by the quarter's close.
Pocket Champs PVP Racing Games by MADBOX demonstrated strong revenue growth, starting at $18K in late June and peaking at $40K in late August, before declining to $23K by the end of September. Downloads were steady, starting at 19K, peaking at 28K in late August, and ending at 10K. Weekly active users showed a steady increase, peaking at 90K in late August but dropping to 60K by the end of the quarter.
aquapark.io by Voodoo experienced minimal revenue, with a peak of $89 in late August. Downloads started at 16K in late June, peaked at 29K in late August, and dropped to around 11K by the end of September. Weekly active users showed a robust performance, starting at 102K, peaking at 158K in late August, and ending at 98K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.